#pragma once
#include "ConsoleHelper.h"
#include <vector>
using namespace std;

class ConsoleBox
{
private:
	vector<char> m_buf;
	int m_x, m_y;
	int m_width, m_height;
	bool m_newMessage;

public:
	// Clear all of the data out of the buffer
	void Clear();

	ConsoleBox(int a_x, int a_y, int a_width, int a_height);

	void AddString(char* a_buf);

	void Draw();
};